Actions
Close Combat: 3
(Agility Bonus)
Social Skills: 3
- Scientific community
- Students
- Negative Zone Language/Culture
Quantum Leap: 4 (teleportation)
- power ot of control without device
- teleport to other dimensions, planes, alternate realities, ...
- must spend 1r per guest
Technology: 4
(Intelligence Bonus)
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General Knowledge: 5
(Intelligence Bonus)
- Quantum Physics
- Mathematics
- Chaos Theory
- Fuzzy Logic
- Alternate Realities
Mastery of Probabilities: 4
(Intelligence Bonus)
- create/manipulate
- collateral damages
- stones can't be split between attack and defense
- -1 to Teleportation cost level
- -1 to Gambling cost level
Gambling: 5
(Intelligence Bonus)
- Poker, Blackjack
- Dice, Roulette
Inventing: 1
(Intelligence Bonus)
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Background
Psychology & Powers
Michael
is able to control in a limited way the outcome of the evenements that
happen around him. This control come from an innate ability to
manipulate the field of the possibilities. His power is directly linked
to some quantum physics theories: when someone make a choice between
several possibilities, alternate worlds are created for each
possibilities. Michael has the ability to change of world when someone
make a choice who didn’t pleased him. For exemple, when a villian
decide to attack him, he can shift the probabilities and goes into a
world where this villain doesn’t attack him but his neighbor.
Additionaly, Michael is able to teleport himself and others in
alternate realities in order to explore all kind of dimensions and
alternate worlds. But, in order to recover his own world, Michael need
a small device (pocket watch size). Michael is essentialy a
scientist and spend a lot of time with complex machinery and computers.
But Michael seems to develop a greater interest toward field testing in
order to confront his theories with real life contingencies.
Story
Michael
has always been very confused with strong difficulties of
concentration. Dispite his lack of concentration he has always been a
bright child. When his powers awaken during high school a lot of
incident started to happen around him. Those incidents targeted other
students who had previously annoyed Michael and some teachers. Soon it
became clear that there is something wrong with this boy. His fortunate
parents have heard about some sort of new school who welcoming
specially gifted children and send Michael to Charles Xavier. There, he
learnt to use his powers and developped a fascination for mathematics
and quantum physics. Micheal was certain that his power will permit him
to achieve a better understanding of the universe and started two Ph D
in quantum physics and chaos theory. One night he was developing a new
device designed to travel into other dimensions when he accidently (or
luckily. Who knows ?) drop a cup of coffee on a computer starting an
uncontrolled exposition to radiations coming from differents alternate
dimensions. And last but not least, Michael was catapulted into the
Negative Zone. Fortunately, it seems that his mastery of probalities
protected him from anti-matter. Michael was discovered by the
inhabitant of TYANNA, a technological world, home a highly advanced
alien race. There, Michael spent several years and learnt a lot of
things concerning alien technology, scientific theories and about the
Negative Zone. Finaly, he encountered the Fantastic Four and decided to
go back home with them. Upon hir return, he discovered his new power:
the ability to travel into other dimensions at will. But, since he has
some difficulties to control this power, he don’t use it too much. Now,
Michael spend his time between Four Freedoms Plaza (helping Mr
Fantastic on various projects) and his work at Landeau, Luckman &
Lake as “extra-terrestrial dimensions field analyst”.
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