Klaw
Abilities
Intelligence:3
Strength:4
Agility:2
Speed:2
Durability:7
Health:7
Energy:21
Realname: Ulysses Klaw
Species: Human/extra-physical energy form
Occupation: Ex-scientist, professional criminal
Appearance: 5'11", 175lbs, red eyes, no hair
Actions

Close Combat: 2
(Strength or Weapon Modifier)

  • Hand-To-Hand

Science: 4
(Intelligence Bonus)

  • Sonic Energy

Ranged Combat: 2
(Weapon Modifier)

  • Sonic Converter

Inventing: 3

    Modifiers
    • Body Transformation: Klaw's body has been irreversiable replaced by sonic energy. He does not eat, drink, breathe or sleep. He cannot be harmed in normal ways (see Challenges)
    • +6 Toughness vs Sonic attacks
    Equipment
    • Sonic Converter (replaces right hand):(*)
    • (*) Create Sonic Force Field: AN 6, 1 stone for upkeep
    • (*) Create Sonic creatures (one creature per panel, cost 4 stones to create) Str 4, Agility: 2, Endurance 4, Close Combat: 2 (Strength bonus)
    • (*) Sonic Blast: +6, AP, 5 Range (cost 3r to use, combined with stones in ranged combat)
    • (*) Create Sonic Objects: AN 4, 1 stone for upkeep
    • (*) see also Challenges
    Challenges
    • Looks non-human
    • Exposure to vaccuum make him lose 1 health every panel.
    • Weapons made of sound dampening vibranium do full damage
    • Sonic attacks do full damage
    • Destroying the sonic-converter (5 toughness, 6 health, destroyed at 0, +3r to hit it) will make him unconscious if he cannot spend 6r stones to resist.
    • No right hand, tasks using both hands are at +2r
    • Certain frequencies may cause Klaw to fall unconcious. Difficulty 6 Science to find these frequency. He must spend 6r stones out of his energy pool to resist these frequencies or fall unconcious until the frequency is removed
    • The presence of more than 10lbs of sound dampening vibranium causes his energy pool to go down to 0 if he does not spend 6r stones to resists it.
    • If his health is reduced to 0, he is absorbed by his sonic converter.
    Background

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