Leader
Abilities
Intelligence:8
Strength:2
Agility:2
Speed:2
Durability:3
Health:3
Energy:16(i)
Realname: Samuel Sterns
Species: Mutagenic
Occupation: Would-be world conqueror
Appearance: 5',10", 140lbs, green eyes (when present), black hair, green skin, misshapen head covered with bumps and boils
Actions

Close Combat: 1
(Strength or Weapon Modifier)

  • Hand-To-Hand

Leadership: 5

    Social Skills: 3

    • Scientific Circles
    • Egoism/Selfish
    • Underground World
    • Arrogance

    Genetic Engineering: 2
    (Intelligence Bonus)

      Inventing: 4

        Ranged Combat: 2
        (Weapon Modifier)

        • Pistols
        • Rifles

        Telepathy: 6
        (Intelligence Bonus)

        • Mental Bolts
        • Control Others
        • Illusions
        • must touch first, does not work on gamma irratiated beings
        • if subject is altered by cosmic rays, it gets +4r

        Telekinesis: 2
        (Intelligence Bonus)

          Technology: 6
          (Intelligence Bonus)

          • Physics
          • Robotics
          • Radiation

          Modifiers
          • +4 Mental Defense
          • 2x Natural Healing Rate
          • Wealth 7
          • Photographic Memory
          • Hyper-Intellect: he can add 4 free stones to any task requiring intelligence after one panel of concentration
          Equipment
          • +1 Stun Pistol, vs durability, Range 3
          • +1 Entangle, Strength 6 cable, Range 2
          • +3 Force Rifle, Range 4
          • Mind Control Device: +4 free stones mind control, no need to touch victim, range 4
          Challenges
          • Non-Human appearance
          • Lust for Power
          • Deadly Enemies: Hulk
          • criminally insane
          • immaturity, impatience, selfish
          Background
          Devices/Paraphernalia

          Space Station:
          Difficulty to operate: 0 (controlled by Omnivac the computer)
          Resistance to operate: 0 (controlled by Omnivac the computer)
          Defense Modifier: 9
          Vehicle Damage: 200
          Maneuver Modifier: 0
          Speed: 1
          Weapons: +8
          Time-Machine, allows Time-Travel

          Minions
          Robot Minions:
          Intelligence: 1
          Strength: 6
          Agility: 5
          Speed: 3
          Durability: 5
          Actions:
          Close Combat: 3
          Ranged Combat: 2
          Flight: 3
          Energy Blast: 8
          Modifiers:
          +6 Body Armor
          (mentally controlled by the Leader, these robots usually come by the dozen)
          +3 Force Rifle, Range 4

          Pink Skinned Humanoids:
          Intelligence: 1
          Strength: 3
          Agility: 1
          Speed: 1
          Durability: 2
          Actions:
          Close Combat: 2
          Ranged Combat: 2
          Elasticty: 1
          Technology: 3 (Intelligence Bonus, specialized in Radiation)
          Modifiers:
          Body Armor: +6
          +3 Force Rifle, Range 4 (armies of 100 to 1000)


          back to index